![]() ![]() ![]() The world is populated with monsters and creatures that can be killed for better armor and weapons, which results in stronger stats and abilities and allows players to choose specializations which best suit their playstyle, such as warriors being able to choose between focusing on damage or defensive abilities, or mages focusing on damage or healing abilities. The player then chooses one of four classes: warrior, rogue, ranger, or mage, each of which have access to unique armour, weapons, and abilities. The game features character creation, which involves the player first choosing a race and sex, then customising the look of the character. Players can use items such as hang gliders and boats to traverse the world more quickly. It contains dungeons, including caverns and overworld castles, as well as biomes including grasslands, snowlands, deserts, and oceans. In Cube World, the player explores a large voxel-based world. I'll have to come up with a new name soon.An in-game screenshot showing a mage character on the overworld Q: Will the final game still be called "Cube World"?Ī: Probably not. For the voxel sprites, I created my own voxel editor.
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December 2022
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